Workforce management solution. Cover of the project.

Inch - mobile workforce management SaaS solution

I am the only designer since the beginning of the project. Inch is mobile workforce software available on the web and as iOS and Android apps.

What I did:
  • Conducted user and market research, usability testing together with PM

  • Delivered information architecture, interactive prototypes, hands-off materials

  • Established visual identity systems and product style guides

  • Communicated the project with videos and other materials to the stakeholders

 

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Emotional experience in the finance app

Bubble is a financial app that increases the awareness about user's financial behavior in a friendly way, without stress and pressure. Team project.

What I did:
  • Participated in user research

  • Participated in brainstorming

  • Participated in interactive prototyping

  • Motion design

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Onboard computer interface for the carsharing system

 

An automotive dashboard design that reduces the cognitive load, simplifies car-sharing system usage, and provides a joyful experience. Individual project.

What I did:
  • User research and analysis

  • Brainstorming

  • Interactive prototyping

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Digital mediator at the registrar office in Turin

 

Amico - is a digital touchpoint in the Central registrar’s office in Turin that supports the communication onsite. Team project.

What I did:
  • Participated in user research and analysis

  • Participated in benchmarking

  • Participated in brainstorming

  • Paper prototyping, wireframing, interactive prototyping​

  • Participated in user testing

 

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Medical tourism service

 

Trip2Medic is a medical tourism start-up. It consists of the website for frontage and backstage users and an app for doctors. I was the only designer of the project.

What I did:
  • UX mapping: blueprints, user flows, task flows, system maps

  • Interactive prototyping

  • Brand communication

 

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Shared mobility UX research

 

Several educational research projects about shared mobility that I have performed in Politecnico di Milano.

What I did:
  • Participated in user research and analysis

  • Participated in digital ethnography

  • Participated in UX mapping

 

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Immersive exhibition dedicated to Lotte Reiniger

 

An immersive exhibition concept developed for the Digital Art course. It invites visitors to join the artist in the creative process using modern interactive technologies.

What I did:
  • Participated in ideation

  • Participated in concept development

  • Participated in concept communication

 

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Riddle lamp

 

Interactive prototype development of a riddle lamp. It is made of the real shell and empathizes its natural origins.

What I did:
  • Participated in ideation

  • Participated in concept development

  • Participated in concept communication

 

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Software design for RosKosmos

 

I was designing professional software for the space industry at the Research & Engineering Center of Saint-Petersburg Electro-Technical University. 

What I did:
  • Documentation study: subject area, use cases, requirements

  • Interactive prototyping

  • Usability testing

  • Unified design system for the set of software

 

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